Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by TheKnight · Jun 13, 2011 at 02:26 PM · guitextureguitextureclickable

GUI Texture Problem

Hello. I have a problem with a simple GUI button where I have 2 textures. One that is normal button, and the other where the button is hovered. Here is my script :

 var normalTex : Texture2D;
 var hoverTex : Texture2D;
 
 function OnMouseEnter(){
 
     guiTexture.texture = hoverTex;
     
 }
 
 function OnMouseExit(){
 
     guiTexture.texture = normalTex;
     
 }

So, I added a normalTex and in it put this script. Put my textures into normalTex, and hoverTex and when button clicked nothing happens. Problem with the script? Thanks.

Comment
Add comment · Show 6
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Anxo · Jun 13, 2011 at 02:47 PM 0
Share

So what works what doesn't? What mouse click are you talking about. Do you see the normal texture? when you do not hover over it?

avatar image TheKnight · Jun 13, 2011 at 02:57 PM 0
Share

Well I only see the normal texture. When I hover over the button and click it I only see the normal texture.

avatar image Anxo · Jun 13, 2011 at 02:59 PM 1
Share

use a Debug.Log("you are"); in your On$$anonymous$$ouseOver to see if your mouse over is even getting registered. hoving

avatar image TheKnight · Jun 13, 2011 at 03:07 PM 0
Share

I put the Debug.Log("Clicked"); in the on$$anonymous$$ouseEnter function and it seems that it doesn't register it at all.

avatar image Anxo · Jun 13, 2011 at 03:13 PM 0
Share

=) now you know where to start.

Show more comments

3 Replies

· Add your reply
  • Sort: 
avatar image
0
Best Answer

Answer by MC HALO · Jun 13, 2011 at 04:02 PM

I can see your problem :)

basically the script is all fine :) but the problem is on your functions all you need to do is change function onMouseEnter(){

to

 function OnMouseEnter(){

you will notice that in your script you have written onMouseEnter. Now in unity if you are using its build in functions they always start with a capital so the on has to be On not on :) here is the correct code :

123 123 var normalTex : Texture2D; var hoverTex : Texture2D;

 function OnMouseEnter(){
 
 guiTexture.texture = hoverTex;
 }
 
 function OnMouseExit(){
 
 guiTexture.texture = normalTex;
 }123

123

other than that your code is great i hope this has helped you :)

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
0

Answer by TheKnight · Jun 13, 2011 at 04:01 PM

Got it working. You can close this down.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
0

Answer by TheKnight · Jun 13, 2011 at 04:03 PM

Yes, just noticed that. Typo error. Thank you. =)

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image MC HALO · Jun 13, 2011 at 04:05 PM 0
Share

lol your welcome every body makes mistakes :)

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

3 People are following this question.

avatar image avatar image avatar image

Related Questions

GUI texture touch input problem 1 Answer

GUI.DrawTexture on GUI.Button press 1 Answer

GUI_TEXTURE PROBLEM! 2 Answers

movie as gui texture is pixelated? 1 Answer

NullReferenceException: Object reference not set to an instance of an object UnityEngine.GUI.DrawTexture 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges