Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Edward83 · Apr 28, 2014 at 01:01 PM · iosmaccompile-errorarmv7

Unity 3.5.6 compile error on mac mini for iOS

I got compile error and do not know how to fix it:

 Undefined symbols for architecture armv7:
     
     "_mono_aot_module_Assembly_UnityScript_firstpass_info", referenced from:
           RegisterMonoModules() in RegisterMonoModules.o
     ld: symbol(s) not found for architecture armv7
     clang: error: linker command failed with exit code 1 (use -v to see invocation)

In build settings for valid architectures only armv7 choosen.

Comment
Add comment · Show 4
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Tarlius · Apr 28, 2014 at 01:12 PM 0
Share

The linker often crashes when you add plugins that don't have matching native implementations. Without more info on what you did you might not get much help though...

This is an xcode error building for iOS?

avatar image Edward83 · Apr 28, 2014 at 01:13 PM 0
Share

yes, for iOS. How I can find with what plugin I have problems?

avatar image Tarlius · Apr 29, 2014 at 12:16 AM 0
Share

Trial and error I guess... Although I think for missing plugins it usually gives the signature of the method thats missing but your error is firstpass... Could be different :/

Do you have a working copy in version control to move back to that you can apply changes incrementally from? Is often a good place to start when stumped

avatar image Edward83 · Apr 29, 2014 at 12:23 PM 0
Share

thank you! yes I have such revision. I suspect to ProjectSettings.asset and svn. Now I trying to check it and resolve problem.

1 Reply

· Add your reply
  • Sort: 
avatar image
0
Best Answer

Answer by Edward83 · Apr 29, 2014 at 07:24 PM

Solved by adding Assembly-UnityScript-firstpass.dll.s and Assembly-CSharp-firstpass.dll.s to xcode project

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

21 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Build issues to iOS with UI elements shrinking 0 Answers

I can not build for IOS simulator 0 Answers

Unity Xcode undefined symbols for armv7 0 Answers

Visual studio for Mac doesn't identify Unity version in platform defines 1 Answer

Undefined symbols for architecture armv7: "query_call_back(callback_func_type)", 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges