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Question by JayFitz91 · Oct 03, 2013 at 04:59 PM · colliderdestroyenemyspotlight

Destroy enemy with spotlight

 function OnCollisionEnter(theCollision : Collision)
 {
    if(theCollision.gameObject.name=="Spotlight") 
    {
      Destroy(gameObject);
      Debug.Log("Dead");
      dead = true;
 
    }
 }

This is my code here, i have a spotlight attached to my enemy which acts like a torch, i tested the collider with player and it works fine but for some reason, when i set it to the spotlight, nothing happens at all. Can anyone help me out here?

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Answer by robertbu · Oct 03, 2013 at 05:07 PM

If you are talking about a torch physically hitting your player, then you need to 1) make sure the torch has a collider, and 2) no other collider is occluding the one you are tryint to hit. Insert on line 3:

 Debug.Log(theCollision.gameObject.name);

If any kind of collision is occurring, this will be the name of the other game object. If you need a collider, you can add one using the Component/Physics menu.

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