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Question by allrounder · May 15, 2014 at 12:25 PM · c#multiplayersmartfoxserver

USER_ENTER_ROOM event is not working.

I am working on unity with smartfox integration for my multi player cards game. Now I am creating rooms to join to play the game. Room is created and user is joined in the room, the problem is now I have to call USER_ENTER_ROOM event to confirm that user is entered in the room and no room creation error occurred. But this event is not givin the Logs. I have tried this

public void OnUserEnterRoom(BaseEvent evt){ User user = (User)evt.Params["user"]; Room room = (Room)evt.Params["room"]; Debug.Log("User: " + user.Name + " has just joined Room: " + room.Name); }

and I called this event in my awake funtion like this. sfs.AddEventListener(SFSEvent.USER_ENTER_ROOM, OnUserEnterRoom);

According to my r&d it should work but its not. Please help Thanks

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