Representation of 3D vectors and points. [Script Reference]
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Colin_Brilliant_Labs asked
Vector2 has a different value when referencing x or y
16 hours ago in Help Room
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1 Reply
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christophweissait published
Rotation to normal vector for plane and back
Jun 2, '22 vector3·quaternion·normals·planes
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1 Reply
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sonnynomoney published
How to use Vector 3 Z position as a range?,Trying to do a Vector3 spawn range for position Z
May 4, '22 in Help Room
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1 Reply
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ArunPrakasam answered
Destroying assets is not permitted to avoid data loss.
Apr 29, '22 instantiate·transform·vector3·destroy·main camera
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maker_10101 asked
How do I drop a GameObject on top of Grid/mesh's Vector3 coordinates?
Apr 23, '22 position·vector3·eventsystem·drag-and-drop
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1 Reply
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AlexDetermination edited
Applying a force which get's weaker as the object is closer to the source
Apr 22, '22 in Help Room
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Noidor2 edited
How to get Vector3 of force that WILL BE applied to Rigidbody with AddForce()? Closed
Apr 21, '22 vector3·addforce·force·constraints·ridigbody
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louiaugst asked
Point game object to another only on the Local X Axis
Apr 20, '22 rotation·gameobject·3d·vector3·localrotation
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Rosebud098 asked
3D Player rotates Horizontally instead of Vertically when following mouse point direction
Apr 9, '22 in Help Room
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Captain_Pineapple commented
Hi. I'm a new Unity user, and I'm trying to return an object to its initial position after moving it.
Apr 9, '22 vector3·object movement
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Captain_Pineapple commented
How to give a position an offset relative to its forward vector in local space?
Apr 8, '22 vector3·math·transformation
1 Reply
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