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Question by
Draq29 · Nov 13, 2012 at 05:04 PM ·
2dterrainplaneforeground
2d game foreground image based on terrain shape
Hey,
I want to make foreground plane based on shape of randomly generated terrain (view from side) to display texture under ground
Here's simple image that should help understand what I mean, bold line is shape of terrain. http://i47.tinypic.com/wsjk07.jpg
Any ideas how to make this at runtime (texture will be given, I only need properly shaped plane or other way to make this)?
Thanks in advance
Regards, Michal
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