Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Unity Noob · Aug 16, 2010 at 08:27 PM · switchcamerasbetween

switch between cameras in javascript?

how do you switch between cameras in javascript? I've tried

gameObject.Find("cam1").GetComponent("Camera").active = true/false

but it's not working, an error comes up that says "NullReferenceExeption"

so is there any other way?

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

2 Replies

· Add your reply
  • Sort: 
avatar image
5

Answer by 3dDude · Aug 16, 2010 at 09:11 PM

i would use something like this :

var cam1 : Camera; var cam2 : Camera;

function Update () { if(Input.GetKeyDown("1")){ cam1.enabled = true; cam2.enabled = false; } if(Input.GetKeyDown("2")){ cam1.enabled = false; cam2.enabled = true; } }

Comment
Add comment · Show 4 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Unity Noob · Aug 17, 2010 at 08:47 AM 0
Share

thank you! it worked

avatar image 3dDude · Aug 17, 2010 at 12:49 PM 0
Share

please mark a accepted answer if it worked!

avatar image yu-gi-master · Apr 23, 2013 at 01:12 PM 0
Share

this doesn't work for me, for some reason I can't use the cameras as variabels, wel I'l have to look some more

avatar image nar · Jan 24, 2014 at 03:54 AM 0
Share

how for same question but it using one key for switching?ty:)

avatar image
0

Answer by diabloroxx · Aug 16, 2010 at 10:24 PM

The Null reference exception is coming up because Unity cannot find a GameObject with name - "cam1". Instead you can try using an If condition to check if the GameObject exists and then change the settings.

I think the code should be something like this -

function Start() 
{
if(GameObject.Find("cam1"))
camera1 = GameObject.Find("cam1");
camera1.Camera.enabled = false/true;
} 
Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

2 People are following this question.

avatar image avatar image

Related Questions

Application.LoadLevel loading the current scene instead of the specifed one 1 Answer

switch between multiple cameras based on distance to target 2 Answers

Trouble switching cameras 1 Answer

cameras switch doesn't work 1 Answer

Multiple Camera Switching 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges