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               Question by 
               Koharu · May 11, 2014 at 05:46 PM · 
                overlapinfinite runnertransformsgaps  
              
 
              Gaps and overlaps between platforms in the infinite runner
I am making 3d runner game. Every certain period of time I instantiate 5 floor pieces which are in the single prefab and has the same material. I don't have any gaps between them but when I run it in the playmode and they move towards the player, I can see gaps and overlaps. I use a simple script to move them: transform.Translate(moveSpeed * Time.deltaTime);
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