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Question by ajatx.89 · Jul 19, 2014 at 07:20 AM · xcodebugssplash screenblank screen

Black screen before Splash Screen iOS

Im having an issue with my app. I build it to my phone and run it and, instead of the screen going to the unity splash screen, the screen is black for a few moments BEFORE the splash screen appears. Is there a way to fix this? Am I doing something wrong? I'm sure users will not like this. I guess this happens at the initial launch of the application. Please help!

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avatar image Morgan · Oct 14, 2016 at 09:39 PM 0
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Happens to me randomly—if a build does it, I can't find a way to make it stop. But the same build will have the problem on SO$$anonymous$$E devices and not others, see$$anonymous$$gly at random. Example: my previous build was fine on iPhone and iPad, but not on iPad Pro. Now this build has the problem on iPhone.

It's not a development build, and I haven't touched anything to do with splash screens. I have even scrapped the Xcode project and let Unity build it fresh.

This problem has happened intermittently in Unity 5.3 and 5.4 both.

As a result, I see barely a flash of the real splash screen.

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Answer by itblast · Jan 26, 2016 at 12:09 PM

@ajatx.89 @jmansa This issue relates development build. Uncheck it and enjoy the quick start of your app!

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Answer by jmansa · Jan 12, 2016 at 11:22 PM

Did you get an solution to this?

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Answer by daplin · Oct 14, 2016 at 10:23 PM

I'm having the same problem on windows

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Answer by kashif619 · Jan 23, 2017 at 02:52 PM

Try adding a splash screen for the screen size you are building on. A blank screen is shown when there are no screen available to show.

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avatar image Morgan · Jan 23, 2017 at 04:41 PM 0
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Splash screens were added for all sizes already, and they do appear on the device--but randomly (at least in my case) a black screen appears at first, leaving just a brief flash of the image at the end of loading.

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