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Question by
IgorAherne · Feb 25, 2017 at 04:16 PM ·
mecanimtransition
Mecanim transitions into two places simultaniously
Does anyone else have similar problem?
When inspecting the animation graph during runtime, I can see the stateMachine transitioning both to exit (uncorrect) and to another state machine (correct)
When looking inside of "Using" statemachine, I see this:
There are no StateMachineBehaviors use in this example
using unity 5.5.2f1
Cheers
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