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MonoDevelop Not Opening Mac
Basically, I try to open MonoDevelop, and it will show the little bouncing icon like normally. However, it then closes after a brief 5 seconds. (Or less) This is the console:
System.TypeInitializationException: An exception was thrown by the type initializer for Mono.Unix.Native.Stdlib ---> System.DllNotFoundException: /Library/Frameworks/Mono.framework/Versions/2.10.2/lib/libMonoPosixHelper.dylib
at (wrapper managed-to-native) Mono.Unix.Native.Stdlib:GetDefaultSignal ()
at Mono.Unix.Native.Stdlib..cctor () [0x00000] in :0
--- End of inner exception stack trace ---
at Mono.Unix.UnixMarshal.AllocHeap (Int64 size) [0x00000] in :0
at Mono.Unix.UnixMarshal.StringToHeap (System.String s, Int32 index, Int32 count, System.Text.Encoding encoding) [0x00000] in :0
at Mono.Unix.UnixMarshal.StringToHeap (System.String s, System.Text.Encoding encoding) [0x00000] in :0
at Mono.Unix.UnixMarshal.StringToHeap (System.String s) [0x00000] in :0
at Mono.Unix.Catalog.MarshalStrings (System.String s1, System.IntPtr& p1, System.String s2, System.IntPtr& p2, System.String s3, System.IntPtr& p3) [0x00000] in :0
at Mono.Unix.Catalog.Init (System.String package, System.String localedir) [0x00000] in :0
at MonoDevelop.Core.GettextCatalog..cctor () [0x0014c] in /BuildAgent/work/f07246b5212f7be4/monodevelop/main/src/core/MonoDevelop.Core/MonoDevelop.Core/Gettext.cs:83
FATAL ERROR [2013-07-24 21:35:31Z]: MonoDevelop-Unity failed to start. Some of the assemblies required to run MonoDevelop (for example gtk-sharp, gnome-sharp or gtkhtml-sharp) may not be properly installed in the GAC.
System.TypeInitializationException: An exception was thrown by the type initializer for Mono.Unix.Native.Stdlib ---> System.DllNotFoundException: /Library/Frameworks/Mono.framework/Versions/2.10.2/lib/libMonoPosixHelper.dylib
at (wrapper managed-to-native) Mono.Unix.Native.Stdlib:GetDefaultSignal ()
at Mono.Unix.Native.Stdlib..cctor () [0x00000] in :0
--- End of inner exception stack trace ---
at Mono.Unix.UnixMarshal.AllocHeap (Int64 size) [0x00000] in :0
at Mono.Unix.UnixMarshal.StringToHeap (System.String s, Int32 index, Int32 count, System.Text.Encoding encoding) [0x00000] in :0
at Mono.Unix.UnixMarshal.StringToHeap (System.String s, System.Text.Encoding encoding) [0x00000] in :0
at Mono.Unix.UnixMarshal.StringToHeap (System.String s) [0x00000] in :0
at Mono.Unix.Catalog.MarshalStrings (System.String s1, System.IntPtr& p1, System.String s2, System.IntPtr& p2, System.String s3, System.IntPtr& p3) [0x00000] in :0
at Mono.Unix.Catalog.Init (System.String package, System.String localedir) [0x00000] in :0
at MonoDevelop.Core.GettextCatalog..cctor () [0x0014c] in /BuildAgent/work/f07246b5212f7be4/monodevelop/main/src/core/MonoDevelop.Core/MonoDevelop.Core/Gettext.cs:83
Thanks for the help.
this question has been asked many times, I don't think that there is a definite answer to why it is happening yet but, try opening your scripts in Unitron, it is an old program but it still edits unity scripts and should work until the people at unity figure out whats up.
you can find Unitron in your applications folder.
best of luck.
Answer by theawesome · Sep 28, 2014 at 12:11 PM
Hi! I had the same prob, but then i realised something. go to the app store and get TextWrangler - its free! then go into unity and go to Preferences, External Tools, External Script Editors, and find TextWrangler in the Applications folder. its a great replacement for monodevelop. i hope this wrks 4 u.
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