Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Diab1O · Jan 25, 2014 at 09:33 AM · terrain gencustom terrain

Remove actions in Scene

Hello I'm doing an extension for Unity editor - for terrains.

  1. By clicking the left mouse button on the terrain in the scene - the terrain is selected.

  2. If you hold down the left mouse button and hold on the scene - there is a rectangular area(selection box).

Is it possible to remove this action? Block.

Sorry for the error, Google translate. :)

Comment
Add comment · Show 7
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Benproductions1 · Jan 25, 2014 at 12:11 PM 0
Share

Do you mean the selection box that appears, so that you can select multiple objects?

avatar image Diab1O · Jan 25, 2014 at 12:14 PM 0
Share

ScreenShot: http://cdn.joxi.ru/uploads/prod/2014/01/25/1da/816/9281bb1bd2bdb95926c63703c055f02a35443be5.png

avatar image Benproductions1 · Jan 25, 2014 at 12:16 PM 0
Share

So, Yes! That is called the selection box.

avatar image Diab1O · Jan 25, 2014 at 12:19 PM 0
Share

Ok, thx! Can I block it? :)

avatar image Benproductions1 · Jan 25, 2014 at 12:49 PM 0
Share

Not sure, I just wanted to clarify what you asked in the question.

Show more comments

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by Diab1O · Feb 27, 2014 at 10:50 AM

I found it!

 using UnityEngine;
 using UnityEditor;
 using System.Collections;
 
 
 public class test : EditorWindow
 {
         public static test window;
         static SceneView.OnSceneFunc    onSceneGUIFunc;
        
         [MenuItem ("Tools/test")]
         public static void ShowWindow()
         {
                 window = EditorWindow.GetWindow<test>(false,"test");
     }
        
         void OnEnable()
         {
                 onSceneGUIFunc = this.OnSceneGUI;
                 SceneView.onSceneGUIDelegate += onSceneGUIFunc;
         }
        
        
         void OnDestroy()
         {
                 SceneView.onSceneGUIDelegate -= onSceneGUIFunc;
         }
        
        
         public void OnSceneGUI(SceneView sceneView)
         {
                 if(Event.current.control)
                         HandleUtility.AddDefaultControl(GUIUtility.GetControlID(FocusType.Passive));
         }
        
 }
Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

20 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Larger or smaller terrain chunks? 2 Answers

TerrainData doesn't save lightmap. 0 Answers

How to give a Terrain a material at runtime? 1 Answer

How can I create voxel based terrain ? 2 Answers

Falling Through Terrain No Matter What? 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges