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Question by RickHurd · Aug 05, 2014 at 12:11 AM · javascriptinputmultiplayerjoystickplayersettings

How do I call on a player to inherit the input based on the joystick number?

How would I go about making a list of input commands in a script and telling each "player"(joystick) to use a set of input in the list?

I'm using JS for now, is there a command or Keyword for "Player" or "Joystick" ?

I think I can make an array to list like this in the spawner script.

 // setup player 1's buttons
    p = new GamePlayerSettings();
    p.updownButton = "Vertical1";
    p.sidewaysButton = "Horizontal1";
    p.jumpButton = "Jump1";
    p.shootButton = "Gun1";
    p.reloadButton = "Reload1";

But how do I get that information to the movement script, and how do I make the movement script know what joystick I am using?

I have all of my input setup, That's not the issue. Its getting the input to the correct joystick via the movement script that I have in each character.

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