- Home /
Parse Online Storage fails to communicate
Hello! I'm having an issue using the Parse Online Storage plugin with Unity. I initialize the plugin in the very first Unity scene and it works perfectly until I change scenes. Once I change scenes the Parse commands fail to communicate back to the original server. I've tried everything from adding multiple Parse initialize things to every scene, to having one that carries over through the scenes.
Has anyone else had this problem and are there any answers?
Hi, Did you figure out a solution? I am in the same spot and am not sure how to proceed. Any help is much appreciated!
Your answer
Follow this Question
Related Questions
iOS Plugin - Pass a struct from C++ to C# 1 Answer
Distribute terrain in zones 3 Answers
Multiple Cars not working 1 Answer
Unity MySQL Database? 0 Answers
A node in a childnode? 1 Answer