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Question by
LaurynasLubys · Apr 20, 2013 at 03:01 PM ·
characterjointsrigskeleton
How to add additional joint bones to unity rig setup ?
Hello, Created rig and animations for character. In unity ican see problems with additional bone joints. Only joints that rotates or move is ones assigned in rig of unity character setup. I have 4 joints in character belly area, and unity lets select only one.
Is it possible to add these additional bones to hierarchy of unity rig setup ?
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Answer by LaurynasLubys · May 14, 2013 at 03:44 PM
What I did was removed extra joints in skeleton, and re-skinned everything to match unity 3D defaults.