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Question by nick12343 · May 04, 2013 at 09:59 PM · androidbuttonaudioguitexturespotlight

I Need a script for a guitexture enableing a spotlight and play a sound when pressed

Here's the script i used:

var Flashlight : GUITexture;

function OnMouseUp(){

audio.Play();

 if(light.enabled == true)
    light.enabled = false;

 else
 light.enabled = true;

}

it's not working, it only plays the audio, and says "light has to be attached to the guitexture" but when i put the spotlight ON The guitexture IT GOES AWAY FROM THE PLAYER AND MOVES TO THE GUITEXTURE POSITION. So idk what to do, the spotlight don't move when attached to the gui, and when i get the gui and move it to the player, the gui goes off screen.... so i need some help.... hurry and thanks :(

Edit: CAN YOU GUYS HELPPPP

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avatar image DaveA · May 08, 2013 at 12:43 AM 0
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What do you want to happen? If you put a guitexture and light on the same object, there is only one transform, so both will be in the same place. Did you want the light to follow the player?

avatar image Ice Koobs · May 08, 2013 at 01:41 AM 0
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I would love to help but you need to be clearer. Is this meant to be for a button?

Do you want it that when you click the GUITexture the light turns on or off and a sound also plays?

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Answer by nick12343 · May 08, 2013 at 12:43 AM

PLEASE HELP MEEEEEEEEEEEEEE :(

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avatar image DaveA · May 08, 2013 at 12:41 AM 0
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I see you answered your own question, so we can all ignore it now. Ha. You should NOT answer your own question to bump it. Comment ok. Edit ok. Answer, no.

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