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Question by sandeepsmartest · Nov 09, 2012 at 10:25 AM · movementcurveturningflightcircular

how to turn a object in a curved way

hi friends,currently am working with flight.i have a script attached below which makes the object to travel to the points given and keeps incrementing to the next way point if target reached and loops back.what i need is that the object(flight)must turn in a curved way to the next target point.code snippet is appreciated.thanks in advace

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avatar image AlucardJay · Nov 10, 2012 at 02:03 PM 0
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The system you are talking about is Waypoints : http://www.google.com/search?btnG=1&pws=0&q=unity+waypoints

The motion you are talking about is Banking : http://answers.unity3d.com/questions/10026/first-person-flight-controls.html

http://answers.unity3d.com/questions/315723/flight-movement-with-banking.html

http://answers.unity3d.com/questions/147483/midair-strafing.html

Good Luck =]

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Answer by sparkzbarca · Nov 10, 2012 at 08:49 AM

at each point when you arrive

transform.lookat(nextpoint)

if you'd like to smoothly rotate

transform.rotatetowards(current,target) or basically

transform.rotatetowards(transform.rotation.eulerangles, next_way_point.transform.position);

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