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Could not preload global game manager #0
hello i just got done makeing my intro menu and 1st level and i went to publish for windows 64bit OS and i keep getting this error "Could not preload global game manager #0" it worked just fine untill i updated to 3.5 what does it mean and how do i fix it?
Answer by Mickman · May 20, 2012 at 04:06 PM
yup I have the same issue:
Failed to initialize player . Could not preload global game manager #0
Answer by drjordanmathew · Nov 18, 2012 at 01:31 AM
Do you have a cracked version because that is the most common reason for this error
Answer by DeathTechScream · Sep 28, 2013 at 07:31 PM
I have the same problem, I don't know why anyone would have a cracked version of unity when unity is free. Make money off of it and buy the full version... Onto the problem, I have a specific error and it only started happening when I updated to 4.2.1f4,
"You are trying to import an asset which contains a global game manager. This is not allowed."
I am trying to import unitycar 2.0 and for some reason it wont import "Global" which contains all the inputs for unitycar, if anyone knows how to fix this, I would be very grateful. Thank you in advance, JLSGraphic.
DeathTechScream, I'm having the same problem. Did you find a solution? Thanks!