- Home /
Question by
EncryptedCow · Apr 21, 2013 at 12:16 AM ·
javascripttransformtransform.positionpositioningy axis
Changing water level
I have a pool of water using the daytime water prefab. I'm trying to make a script that slowly changes the water level depending on the weather and am stumped as to how to do this. So far I've got
function Update() {
if(weather == "partly cloudy") {
if(transform.position.y != 33.00) {
}
}
if(weather == "cloudy") {
if(transform.position.y != 35.00) {
}
}
if(weather == "raining") {
if(transform.position.y != 37.00) {
}
}
if(weather == "sunny") {
if(transform.position.y != 31.00) {
}
}
}
But from there, I have no clue how to actually make it go to the preferred position. Any help would be greatly appreciated.
Comment
Your answer
Follow this Question
Related Questions
Alternative to using transform.translate and transform.position for moving objects exact values? 1 Answer
Script causing huge lag 0 Answers
Transform.position not working ??? 0 Answers
Finding an objects position from one canvas to the other 1 Answer
I did something wrong with my running script...the player is not bobbing when running? 0 Answers