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Question by aLovedHater · Oct 28, 2016 at 09:19 PM · animationanimator

how to find out how many seconds into and animation that is playing

Is there a way to reference this? I want to know because I want to have an if statement based on it.

ex: if(secondsIntoAnimation > 5) //do this

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Answer by AurimasBlazulionis · Oct 28, 2016 at 09:29 PM

You could use something like this. Alternatively, you can store Time.time to a variable when you play the animation. And check it using if (Time.time - animationStartTime >= 5).

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Answer by Naphier · Oct 29, 2016 at 04:23 AM

You may, instead want to look at animation trigger events, In the Animation window for the clip they are the little flag button (looks like a little stick with a + next to it), they can call methods on component attached to the same game object as the animator holding that clip. Usually a better option than trying to time it all out, especially since animations can start late, end early, etc.

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