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Question by tyo8686 · May 14, 2012 at 04:10 AM · webplayershadows

Unity no Shadows in deferred Lighting webplayer

Even when I switched to deferred lighting in the player setting, I find that I am unable to render out the shadows when I build and play in Webplayer.

Anyone has any solution?

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avatar image kolban · May 14, 2012 at 04:16 AM 1
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Only the pro version of the product provides shadows. Do you have the Pro version installed?

avatar image tyo8686 · May 14, 2012 at 04:32 AM 0
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Yes $$anonymous$$e is Unity Pro

avatar image tyo8686 · May 14, 2012 at 08:05 AM 0
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I checked my scene, the shadows have issues appearing in the build and run process.

avatar image angeliapayne · Jul 13, 2012 at 01:53 PM 0
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I'm experiencing the same...any ideas out there?

avatar image E2R_Ben · Aug 07, 2012 at 02:15 PM 0
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I also have this problem...any solutions?

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Answer by angeliapayne · Sep 20, 2012 at 08:36 PM

Under Edit - Project Settings - Quality, I changed the Web Player Quality Level from Fastest to Fantastic and that did it for me. The WebPlayer setting is the first column (indicated by the globe shape). Click the Arrow at the bottom of that column next to Default and change to Fantastic.

The default is Fastest which does not render shadows in the build.

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Answer by castor · Sep 20, 2012 at 10:15 PM

Actually I just got it to work. All you need to do is make sure that you have the high quality settings for the Web Player.

For that go to Edit > Project Settings > Quality

And then on this menu:

alt text

make sure you increase the Selected Quality for the WebPlayer (its the first one on the left). You can click on the triangle in the bottom and just choose a preset (Also make sure the preset is actually enabling shadows...).

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