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Question by Ilias · Mar 01, 2011 at 10:03 PM · animationloadlevelanimation-end

go to other scene at the end of animation

Hy everyone.

I have a little problem.

I'm in scene 1 and there is playing an animation. But what i want is; if the animation is finished with playing, that he automatically needs to go to scene 2 without tab a key or something else.

(go to other scene at the end of an animation, 2 secs after the end of an animation).

thnx

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Answer by efge · Mar 01, 2011 at 10:24 PM

In JS your script could lokk something like this:

animation.Play(animation.clip.name);
yield WaitForSeconds (animation.clip.length + 2);
Application.LoadLevel (1);

Play the animation, wait till the end of the clip plus two seconds and load the next scene (assuming scene 1 is your first scene).
Remember: yield can only be used in a coroutine.

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Answer by Ilias · Mar 01, 2011 at 10:55 PM

Hey thnx it works, but sorry, i was forgotten an other question it looks like this question; how can i fade in/out it to the other scene?

you gave me this

animation.Play(animation.clip.name);
yield WaitForSeconds (animation.clip.length + 2);
Application.LoadLevel (1);

And how can i made it as an extra to fade in/out?

please can you help me?

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