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Question by kevinrocks_786 · Jul 25, 2015 at 06:28 AM · textureterrainblenderpaint

Use blend file as terrain.

So I modeled a mountain in Blender, and I import it yo Unity. The problem is I can't make it act like a terrain. Is there a way I can texture paint that mesh? I can collide with it just fine, but I can't paint it. I tried to assign a Terrain Component but it doesn't paint on it. Any help?

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Answer by Cynikal · Jul 25, 2015 at 06:41 AM

Your best bet is to paint it in Blender, then use the texture from that.

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Answer by mconradie · Jul 25, 2015 at 06:45 AM

You need to map texture coordinates in Blender. Go into edit mode, select all vertices, and press u to unwrap.

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