- Home /
 
               Question by 
               Crystalline · Oct 12, 2013 at 03:44 PM · 
                shadermaterialgraphicstransparencycubemap  
              
 
              Cubemap on alpha texture?
Hello everyone. I am trying to make broken glass, using an alpha texture, all goes well, but I also want to have a cubemap on it, there is no 'cut-out reflective ' option...
Any ideas? I know a bit of shader coding,but this one is just over my skills.
Here is what I mean!--- Thank you.

 
                 
                example.jpg 
                (853.7 kB) 
               
 
              
               Comment
              
 
               
              Hmm, no ideas ? I guess it's either too hard or impossible . I will try and find another way(use geometry ins$$anonymous$$d ..of alpha)
Your answer
 
 
             Follow this Question
Related Questions
Rendering an entire object as transparent 1 Answer
Is there a way to get hard pixelated shadows? 1 Answer
Cubemaps using the camera 0 Answers
How do you make an X-ray vision following the mouse? 1 Answer
Objects visible through terrain 2 Answers
 koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                