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Question by komodor · Jan 03, 2014 at 03:11 PM · mecanimruntimereadtransitionsstates

is it possible to read states / transitions from mecanim in runtime ?

minimum: i would like to know what state is mecanim on current gameobject, which transitions goes from the state and also states at the end of the transition

comfortable: same like 1 and i'd like to have access to all mecanim data in runtime

(i already know how to read stuff in editor http://answers.unity3d.com/questions/581125/is-it-possible-to-extend-mecanim.html , i am looking for the feature in runtime)

this is second time I am asking this question but with just simple answer refering to animator class etc. What I am looking for are few lines of code which will lguide me a bit, because I did not find it in the reference.

Edit: http://docs.unity3d.com/Documentation/ScriptReference/AnimatorStateInfo.html has no info about transitions and http://docs.unity3d.com/Documentation/ScriptReference/Animator.GetAnimatorTransitionInfo.html has probably info only about current (running) transition

if you can really help (cause i red the animator reference page few times and still don't get it) so please!

edit: can somebody please read this and tell me at least that it's not possible, so far i can read just the state i'm in and next state if i'm in transition, what i need is access to whole mecanim structure - so far i am generating text files by editor script, but it's very uncomfortable to work this way, cause you are never sure that gamedesigner pushed the right button after all changes

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avatar image JCX · Jan 27, 2014 at 10:57 PM 1
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well you can't know all states of current controller, why do you need them ?

avatar image komodor · Jan 28, 2014 at 02:42 PM 0
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i want to read them on build, as i wrote in answer, i can do it in editor, but i'd like to access the animation tree in runtime ... are you sure it's not possible ?

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Answer by komodor · Jan 22, 2014 at 07:58 PM

well looks like it's not possible in runtime, here's the link how to do it in editor:

http://answers.unity3d.com/questions/418854/getting-a-list-of-mecanim-states-in-animator.html

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