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Question by Arbaaz_k · Feb 23, 2014 at 02:00 AM · 2dscriptingbasics

Problem with a button made

I have created a 2D game.

The game is almost complete but now i am facing a problem with the buttons I made. In my game I have kept that on touching on the screen any where the character shoots a rocket. Also there is a jump button and other three buttons on the screen,now as I touch on the buttons the character shoots a rocket that side of the screen this creates a difficulty while playing the game and the enemy kills us.

I want to know how can I edit it so that when we will touch on the buttons the character will not shoot a rocket.

Please help me,I am new to all this.

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avatar image getyour411 · Feb 23, 2014 at 02:35 AM 1
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Are your buttons in OnGUI or are they world space objects/planes?

avatar image Arbaaz_k · Feb 23, 2014 at 06:11 AM 0
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They are space objects

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Answer by joseques · Feb 23, 2014 at 06:40 AM

Try using a script with GUI based buttons instead of GUITextures in GameObjects

http://docs.unity3d.com/Documentation/ScriptReference/GUI.Button.html

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Answer by Arbaaz_k · Feb 26, 2014 at 05:01 AM

Insted of making a GUI button i created a Collider on that area it is a little non responsive but it works after. But Thank you anyways

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