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Tearing a paper sprite
Hi
My game has a few paper-like 2d sprite objects. They should tear at a certain point (on a collission for example).
I can animate this tear animation for each different paper object, frame by frame, in an editor.
However I was wondering if there is a better solution to make one tear animation and reuse that on all the paper gameobjects when needed.
Is this possible in unity? And if so, how would I achieve such an effect?
Thanks for your help in advance :)
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