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Windows Phone 8 publishing errors
Hey guys, I'm trying to port my game to Windows Phone and receiving some errors. I was able to remove some earlier errors by removing a component I was not using. I do not know what these ones are though?
Error building Player: Exception: Error: method System.Int32 System.String::Compare(System.String,System.String,System.Boolean)
doesn't exist in target framework. It is referenced from Assembly-CSharp.dll at System.Void JSONObject::.ctor(System.String). Error: method System.Int32 System.String::Compare(System.String,System.String,System.Boolean)
doesn't exist in target framework. It is referenced from Assembly-CSharp.dll at System.Void JSONObject::.ctor(System.String).
Answer by Graham-Dunnett · May 05, 2014 at 08:09 PM
See here:
http://msdn.microsoft.com/en-us/library/windowsphone/develop/e6883c06(v=vs.105).aspx
This is a string compare function on WP8. The last argument is shown to be a StringComparison
enum, whereas the JSON code appears to assume it's a Boolean
. (Note that MSDN says there is a version of Compare
which has a third argument of Boolean
, but that's not part of .NET on WP8.)
Answer by mheydlauf · May 14, 2014 at 09:41 PM
Well I've been pulling my hair out over this issue for days now. Any luck finding the root cause? I understand Graham's answer, so presumably I could search my solution for the string.compare function and find places where it is using the (string,string,boolean) overload. Trouble is I can't find any code using it!
Any ideas what I should be looking for in order to find the offending line(s) of code?
Thanks, Mike.
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