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Question by eliascanaza · Apr 10, 2013 at 12:25 AM · cameracollisioncollider

why camera does not recognize the collision?

Hi all, I have an image with 4 colliders wrapping it and a camera (with script, istrigger = true) in the center, when I move the image there at some point it hit the camera with colliders and want to do an action but does not recognize the collision and do not understand.

the script:

 void OnCollisionEnter(Collision _object){
     print ("there is collision");
 }

thanks for your assistance

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Answer by prototype7 · Apr 10, 2013 at 01:01 AM

OnCollision events are generated when a rigidbody hits another rigidbody with collider, You can use OnTriggerEnter because to check isTrigger is true and add rigidbody to the image and your camera but set isKinematic checked, this will recognize the collider when isTrigger is true, but will turn off general rigidbody function.

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avatar image prototype7 · Apr 10, 2013 at 02:06 AM 0
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i edit my answer

avatar image eliascanaza · Apr 10, 2013 at 04:33 PM 0
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I believe something is bad, not work this way

  1. my camera has, box collider, script(collision with camera), isTrigger = true, and rigidBody (Is$$anonymous$$inematic = true)

  2. the colliders has box collider and RigidBody

what is the problem...

avatar image eliascanaza · Apr 10, 2013 at 05:26 PM 0
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 void OnTriggerEnter(Collider _object){
         print (_object.name+" -------> test");
     }

i test with this and it's working very good... thanksss

avatar image fafase · Apr 10, 2013 at 05:53 PM 1
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A little correction to this:

 OnCollision events are generated when a rigidbody hits another rigidbody with collider

It should read

 OnCollision events are generated when a collider hits another collider and at least one of them has a rigidbody.
avatar image samra2494 · May 08, 2020 at 06:42 AM 0
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After spending longer time on searching. Found your answer helps me a lot. :)

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