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Question by ucan777 · Jul 16, 2014 at 12:44 PM · c#plugindll

Sending and receiving variable-length arrays to and from DLL

I am extremely noob about this so i am in dire need of help and you guys are my only hope. Hence any help is greatly appreciated.

I need to send a variable-length (one-dimensional) "double" array to a C++ dll from my unity script in C#. And need to receive a resulting struct that has a couple of variable-length (same size as the one I sent) "double" arrays (again one-dimensional) from the dll.

I tried some recipes but they all ended up crashing Unity instantly as the script runs.

PS: I can send and receive fixed-sized arrays successfully.

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avatar image Sisso · Jul 16, 2014 at 01:21 PM 0
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Its appear that is a commom problem. Until you didn't have your answer try to dig in unity forums:

https://www.google.com.br/search?q=buffer+array+c%23+c%2B%2B+unity+site:forum.unity3d.com&safe=off&client=ubuntu&hs=dqQ&channel=fs&gws_rd=ssl

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