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Delay between Animator animations without transitions
I have this simple AnimationController:
I play the Seat Rotation animation via a script, triggered via SteamVR's Interactable Button Event.
The first time it triggers, the animation plays instantly.
Every subsequent time, however, there's a very long delay that only gets increased for every attempt.
A common problem seems to be transitions, but as you can see, I do not use any transitions.
Anyone know where the issue may lie?
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