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Question by
ayan4157 · Apr 20, 2014 at 07:31 PM ·
floating point
How do i make my first person float on water
I am making a fps and there is water in the game. Whenever i go in the eye the player just walks under the water and on the base. I want my player to float on the water. What should I do?
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Add a mesh collider to the water plane. Or optimally just use a plane/cube with collider and disable the renderer.
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