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Custom Terrain Shader not taking Textures
Hi, I am trying to build a small world with a couple Neighbored Terrain Tiles in Unity 2019.2.6. My problem is that the custom shader I apply to the terrain is not letting me apply added textures/layers.
However, if I use Unity 2017.4.1f1, apply the exact same custom shader, I am completely able to apply any texture I want.
Unfortunately, 2017.4.1f1 does not have the Neighbored Terrain System. Does anyone know if there is a version of Unity with best of both worlds? How does the new Unity version not support such a powerful function that used to work beautifully?
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