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               Question by 
               Gary 2 · Dec 22, 2010 at 02:51 AM · 
                animationmovementgameobject  
              
 
              scripting for animation
Hi All,
i need to create a code that sync with my current animation & a gameobject
Animation: a door opening from bottom & then closing later.. [that works] by splitting the animations (dooropen), (doorclose).
gameobject is the vertical elevator, need to move from point A(-95) to B(15) vertically but gameobject must not be rendered at startup, then fading in as it passes through the floor
so the sequence is that door open, gambobject moves on y-axis, stops @ point B then door close.
ehhh. any ideas how to go about that?
newb in scripting, thanks all for the help
Max
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              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                