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Particles effect in a progress bar
Hey, I have a power bar created, but i want to do something for highlight it a little bit. I was thinking in a little radiance around it, or some smoke so smooth, but i dont know how to do it? Should i use particles? How? Thanks for everyone :)
Answer by Honorsoft · Mar 23, 2018 at 01:24 AM
Particles can be nice. Marvel Future Fight loves using them (a mobile game made with Unity), usually combining them with a semi-transparent texture for a glow or haze effect. One word of warning, particle systems are 'processor-heavy' especially on mobile devices, so it is better to render/draw a particle effect and use an animated texture in Unity for some particle effects. Most great looking FX are made of several 'layers', for example, particles along with animated/rotating 'starburst' textures and a glow texture also. You could even add a semi-transparent 3D object, like an oval, to surround the progress bar like a bubble, and even animate/morph it according to loading progress (see: "unity3d .progress" -Google it).
A lot of people tend to put more work in to a 'loading animation' and just have a basic loading bar, but I like your idea of a loading bar with FX, very original.
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