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different angles same time.
I am trying to make a script, that allows me to rotate one object in one angle, say x, and at the same time rotate another object by other angle, for example y. Parent-child doesn't work, because I want to keep these object in their places while rotating them. If you have time - could you help me please? I know it's a stupid question, but I just can't find an information about it...
Answer by Berenger · Jun 19, 2012 at 05:33 PM
Use a script with a transform.rotation = Quaternion.Euler( rot * Time.deltaTime ); rot being a Vector3.
Thank you, as I said - that was a really stupid question) Everything works fine.
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