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Question by berting01 · Mar 04, 2012 at 03:16 PM · resolutionscreengame-styles

getting the resolution of usser's pc

I have already tried Screen.currentResolution but still the program doesnt get the resolution of the user's pc . GUI messed up when transferring the game to other. I have tried changing it in the player settings and found out that it still follow it. is there a way that the resolution will be based on what you have set on the computer? thanks

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Answer by VincentRodriguez · Mar 04, 2012 at 03:28 PM

Try to use

 Screen.width

and

 Screen.height

it gets width and height of the screen

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avatar image berting01 · Mar 04, 2012 at 04:19 PM 0
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whats the difference with Screen.width and Screen.currentresolution.width?

avatar image Eric5h5 · Mar 04, 2012 at 04:49 PM 0
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@berting01: see the docs for Screen.currentResolution: "If the player is running in window mode, this returns the current resolution of the desktop." Screen.width is the width of the Unity "screen", which might be a window.

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