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How to extract image from sprite sheet without metadata?
I have a set of images that each has loads of smaller images. How do I go about extracting these images to use in my game? I don't have any JSON or other metadata about actual positions of images. Do I have to manually cut them out or remember coordinates of everything?
Or is there a less painful way to do this?
Here is the example of such sprite sheet.
rakk -- good point that Unity now has a kind of sprite editor. sorry I did not mention that Dimitry. Yes, for us it's just incredibly easier to use 2DT$$anonymous$$. Just drag all the sprites in, and it animates, them, makes quads, everything. Cheers Rakk!!
Answer by rakkarage · Apr 15, 2014 at 02:20 PM
unity3d can cut it into pieces for you
http://michaelcummings.net/mathoms/creating-2d-animated-sprites-using-unity-4.3
but i use the 2DToolkit instead too