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Hi friens, Im try a network game, there is players and a ball(sphere) have rigidbody and force script,how can I send ball movement over network to other players.Pls help. Thanks!
var speed = 50;
var player : Transform ;
var shoot_axis : Transform;
function Update () {
var dist : float = Vector3.Distance(player.position, transform.position);
if ( Input.GetButtonUp ( "Fire1" )&& dist <= 5 )
{
rigidbody.velocity = shoot_axis.transform.forward * speed; }
}
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