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BoxCollider2D not colliding as expected
I have a series of pieces that falls due to gravity. That pieces are stopped by an empty object with a box collider attached. The thing is that is a border (or space) between objects. I reduced the size of the BoxCollider2D but still sometimes a border (or space) appears in between objects!
Here's a screenshot for clarification:
Do the same pieces always create the problem spacing? Are you using prefab pieces?
Im using prefabs pieces, those 3 that you see. And always create the spacing problem
Please submit a bug report with your project so that our QA $$anonymous$$m can look into the collision to resolve the issue.
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