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Question by
NJRGamingYT · Jan 17, 2020 at 06:14 PM ·
2dinstantiategame
Issue with photon instantiate
Hello I have a error that is probably pretty easy to fix, but cannot solve on my own. I am trying to make my game to where if a player presses a button a red square sprite spawns. This works for whoever joins the game first but not for whoever joins after the game. I want everyone to be able to spawn a red square for my game. I am using the code Photon.InstantiateSceneObject, and the red square is in the resources folder, and the red square prefab has a view component. Any help is appreciated. Thanks!
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