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Loading screen works fine in Unity Editor, but gets stuck in the finished/built .exe version?
I don't understand why one of my loading screens gets stuck in the finished/built .exe version, but works fine in the Unity Editor. I have absolutely no errors that suggest that there's anything wrong.
I tried waiting it out for 5 minutes to see if it would budge, but it seems like it's completely stuck for some reason.
Just to note that I didn't fully make this game myself, as I'm only changing certain aspects to it. The same issue exists when I built the original version too, so nothing I have changed to it would have caused this issue.
I double-checked to see if all all of the scenes in the game were selected in the build.
Any idea what I could do to fix this? It would be much appreciated.
Is this a mobile game? I have had issues when I was porting a pc game to mobile where I would sit on a black screen after loading forever. Turns out I was having out of memory crashes but the game would stick on the black screen ins$$anonymous$$d of actually crashing.