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Question by Dmitry-Volevodz · Apr 15, 2014 at 01:48 PM · sprite sheetsprite clipping

How to extract image from sprite sheet without metadata?

I have a set of images that each has loads of smaller images. How do I go about extracting these images to use in my game? I don't have any JSON or other metadata about actual positions of images. Do I have to manually cut them out or remember coordinates of everything?

Or is there a less painful way to do this?

Here is the example of such sprite sheet.

alt text

demon0.png (10.3 kB)
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avatar image Fattie · Apr 15, 2014 at 01:49 PM 0
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just use 2DToolkit for sprite sheets in Unity. job done

avatar image Fattie · Apr 15, 2014 at 02:32 PM 0
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rakk -- good point that Unity now has a kind of sprite editor. sorry I did not mention that Dimitry. Yes, for us it's just incredibly easier to use 2DT$$anonymous$$. Just drag all the sprites in, and it animates, them, makes quads, everything. Cheers Rakk!!

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Answer by rakkarage · Apr 15, 2014 at 02:20 PM

unity3d can cut it into pieces for you

http://michaelcummings.net/mathoms/creating-2d-animated-sprites-using-unity-4.3

but i use the 2DToolkit instead too

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