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Create multiple rooms Unity Networking
Hi guys! I tried searching but I do not find an updated answer..
I want to create different syncronization rooms, players only get notified of other players (or gameobjects) in their same room. The server have the ability to move users from one room to another. It is possible with Unity Networking??
Hi @capnjake!! Thanks for answer :D Can you link me some example code or maybe give me some tip?? I have a little idea but I wonder if there are better options (i want only use uNET, no photon or similar)
Greetings!
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