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Question by chrishall · Jun 11, 2013 at 10:26 AM · collisionobjectcubedesign

How do I get rid of white lines when objects collide?

Hi, I'm building my first games level. An FPS horror. Anyways I am using cubes for the walls, floors and ceiling, not the best technique but again, it's my first time creating a game and I want to keep it simple. But when two or more cubes collide with each other (or go inside of one another), it creates an annoying white line that kills the mood. Is there anything I can do to fix this? It's a minor problem, yet I am totally stuck on what to do.

Here is a sample I took a screen shot of the ceiling:

alt text

As you can see I have two cubes flattened out to create a ceiling, barley touching each other it creates this annoying graphical error!

whiteline.png (129.2 kB)
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Answer by MaT227 · Jun 11, 2013 at 02:37 PM

I think it's Z-Fighting You need to be precise when you place your cubes.

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avatar image chrishall · Jun 11, 2013 at 05:32 PM 0
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yeah that's what it is. Thanks man I'll try and refine my designs!

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