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Why can't I undo changes to a prefab? (or to an instance of it after I apply the changes)
This is really annoying, but I just noticed that I can't really undo any modification I make to a prefab for some reason. Or an instance of it for that matter, after I hit apply. Even manually registering undo won't work (via Undo.RecordObject
)
Any way around this?
Thanks!
Answer by Kiloblargh · Mar 05, 2014 at 09:03 AM
The same reason you can't undo an accidental delete of a whole folder of prefabs?
naah, I doubt that. It's probably because of the Illu$$anonymous$$ati
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