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Question by Le-Capitaine · Apr 09, 2014 at 08:50 AM · c#nullreferenceexceptionarrays2d array

[Solved] Actually totally explainable NRE with 2D array

edit: As it turned out, the NRE was because I was trying to access the values' property .text at the same time as I was initialising it, which can't be done. The problem was solved by converting the GUIText table to a string table.


I really just don't know. Everything seems declared and initialised as it should be. Has it got anything to do with my starting my arrays at 1 instead of 0?

     private GUIText[,] keyValues;
     private GUIText keyCursor;
     private int controlsX;
     private int controlsY;
 
 
     void Start () {
         keyValues = new GUIText[3, 9];
 
         keyValues [1,1].text = controller.p1Button8.ToString ();
         keyValues [1,2].text = controller.p1Button2.ToString ();
         keyValues [1,3].text = controller.p1Button4.ToString ();
         keyValues [1,4].text = controller.p1Button6.ToString ();
         keyValues [1,5].text = controller.p1ButtonA.ToString ();
         keyValues [1,6].text = controller.p1ButtonD.ToString ();
         keyValues [1,7].text = controller.p1ButtonPause.ToString ();
         keyValues [1,8].text = "";
         keyValues [2,1].text = controller.p2Button8.ToString ();
         keyValues [2,2].text = controller.p2Button2.ToString ();
         keyValues [2,3].text = controller.p2Button4.ToString ();
         keyValues [2,4].text = controller.p2Button6.ToString ();
         keyValues [2,5].text = controller.p2ButtonA.ToString ();
         keyValues [2,6].text = controller.p2ButtonD.ToString ();
         keyValues [2,7].text = controller.p2ButtonPause.ToString ();
         keyValues [2,8].text = "";
 
         controlsX = 1;
         controlsY = 1;
 
     }
 
 
 
     void Update () {
     keyCursor.text = keyValues [controlsX,controlsY].text;
 }
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