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Wierd Material Behaviour
I have a tree as GemObject (it is the willow from the terrain assets). I baked my scene so I changed the material of the leaves to the standard as Cutout. So the results are these: (Left: Nature/Tree SoftOcclusion Leaves, Right: Standar/Cutout) At Day:
At Night:
So my question is what shader should I use?
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