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Question by Noah-1 · Dec 28, 2014 at 08:48 PM · monodevelop

Unity 4.6.1 - MonoDevelop autocomplete not working?

Hi everyone! So two days ago I accidentally deleted my copy of Unity, I just went to the website and re-downloaded, now I opened some of my projects and I noticed that when I use MonoDevelop, it doesn't autocomplete anything, not ever transform. I had the same issue months ago and as everyone else I solved it by browsing and picking MonoDevelop on external tools manually, I tried that today multiple times and it did not work,I also check that autocomplete was ticked in MonoDevelop preferences. I have restarted too but still nothing, has anyone experienced this? Should I just re-install and hope it works?

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Answer by Thom Denick · Dec 28, 2014 at 11:26 PM

This is a problem that comes up from time-to-time. There's already several good answers to this question, here's one: http://answers.unity3d.com/questions/416662/mono-develop-lost-autocompletion-and-refactoring.html

Generally, if I delete the project files (csproj & sln), then Resync the project, the autocomplete comes back to life.

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avatar image Noah-1 · Dec 28, 2014 at 11:46 PM 1
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I ended up recreating the project and it worked, apparently it had to do with the project itself.

avatar image Thom Denick · Dec 29, 2014 at 12:43 AM 0
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Yes, the project is really just the CSProj files and the library. But you can always create a new one by dropping your Assets folder into a new folder and opening that with Unity.

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Answer by ShootingStar · Dec 28, 2014 at 11:41 PM

I had the same problem recently after I had created a new project in Unity and started editing its scripts. I solved it with the help of this answer.

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avatar image ShootingStar · Dec 29, 2014 at 10:53 AM 0
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Sorry that it looks like I just repeated what Thom said. :) As I'm new here my answer was waiting in the moderation queue. Glad the problem was solved! This is an annoying problem, but luckily the solution is simple.

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