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Question by Daphoeno · Sep 25, 2014 at 09:00 PM · javascripterroranimatorbasic

The name 'Player' does not denote a valid type ('not found').

I have some fairly basic errors here. I have tried a few things with no luck.

I keep getting this error: The name 'Player' does not denote a valid type ('not found').

 #pragma strict
 
 var Player : GameObject;
 private var controllerscript : Player;
 var Move : float = 0;
 
 function Start () 
 {
     Player = GameObject.Find("Player");
     controllerscript = Player.GetComponent("CharacterMotor");
     
     anim = gameObject.GetComponent("Animator");
 }
 
 function Update () 
 {
     if(Input.GetKeyDown(KeyCode.W)){
         Move = 5;
     }else if(Input.GetKeyDown(KeyCode.A)){
         Move = 5;
     }else if(Input.GetKeyDown(KeyCode.S)){
         Move = 5;
     }else if(Input.GetKeyDown(KeyCode.D)){
         Move = 5;
     }
     
     anim.SetFloat("Speed", Move);
 }


Thanks in advance

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avatar image 767_2 · Sep 26, 2014 at 03:31 PM 0
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so you made a new Type named Player?

avatar image Daphoeno · Sep 26, 2014 at 03:39 PM 0
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I created a gameobject called Player which I used to acquire a script

 var Player : GameObject;
 private var controllerscript : Player;

This is then given a value later

 Player = GameObject.Find("Player");
 controllerscript = Player.GetComponent("Character$$anonymous$$otor");
avatar image 767_2 · Sep 26, 2014 at 03:51 PM 0
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if it is a gameobject it cant be a type

avatar image 767_2 · Sep 26, 2014 at 03:52 PM 1
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is character$$anonymous$$otor a script attached to Player

avatar image 767_2 · Sep 26, 2014 at 03:54 PM 0
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if it is use the script i write in the answer see how it works

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Answer by 767_2 · Sep 26, 2014 at 03:56 PM

 var Player : GameObject;
 var controllerscript : CharacterMotor;
 
 Player = GameObject.Find("Player");
 controllerscript = Player.GetComponent("CharacterMotor");
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avatar image Daphoeno · Sep 26, 2014 at 04:00 PM 0
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This worked, but I am now getting errors for something else...

(12,9): BCE0005: $$anonymous$$ identifier: 'anim'.

It refers to this line of code:

 anim = gameObject.GetComponent("Animator");
avatar image Daphoeno · Sep 26, 2014 at 04:01 PM 0
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never$$anonymous$$d my last comment, I have fixed this

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